#ifndef SPRITE_H
#define SPRITE_H
#include "main.h"
#include "Engine.h"

extern jfw::Engine* pEngine;
namespace jfw{
    class Sprite : public sf::Sprite
    {
        public:
            Sprite();
            virtual ~Sprite();
            static void DrawAll();
        protected:
        private:
            static std::vector<jfw::Sprite*> SpriteList;
    };

}
#endif // SPRITE_H
